Initialize engine version: 5.5.3f1 (4d2f809fd6f3)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 3060 (ID=0x2504)
    Vendor:   NVIDIA
    VRAM:     12129 MB
    Driver:   31.0.15.3699
Begin MonoManager ReloadAssembly
Platform assembly: D:\Steam\steamapps\common\Dashy Square\DashySquare_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Steam\steamapps\common\Dashy Square\DashySquare_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Steam\steamapps\common\Dashy Square\DashySquare_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Steam\steamapps\common\Dashy Square\DashySquare_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Steam\steamapps\common\Dashy Square\DashySquare_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Steam\steamapps\common\Dashy Square\DashySquare_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Steam\steamapps\common\Dashy Square\DashySquare_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\Steam\steamapps\common\Dashy Square\DashySquare_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\Steam\steamapps\common\Dashy Square\DashySquare_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\Steam\steamapps\common\Dashy Square\DashySquare_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\Steam\steamapps\common\Dashy Square\DashySquare_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Steam\steamapps\common\Dashy Square\DashySquare_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Steam\steamapps\common\Dashy Square\DashySquare_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Steam\steamapps\common\Dashy Square\DashySquare_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Steam\steamapps\common\Dashy Square\DashySquare_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading D:\Steam\steamapps\common\Dashy Square\DashySquare_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: D:\Steam\steamapps\common\Dashy Square\DashySquare_Data\Managed\Photon3Unity3D.dll (this message is harmless)
Loading D:\Steam\steamapps\common\Dashy Square\DashySquare_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
Platform assembly: D:\Steam\steamapps\common\Dashy Square\DashySquare_Data\Managed\uCPf.dll (this message is harmless)
Loading D:\Steam\steamapps\common\Dashy Square\DashySquare_Data\Managed\uCPf.dll into Unity Child Domain
- Completed reload, in  0.013 seconds
Platform assembly: D:\Steam\steamapps\common\Dashy Square\DashySquare_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Steam\steamapps\common\Dashy Square\DashySquare_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on CustomLevel
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 382)

OnLevelWasLoaded was found on AudioManager
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 382)

OnLevelWasLoaded was found on Fading
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 382)

desktop: 1920x1080 60Hz; virtual: 3200x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.010700 ms
[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Platform assembly: D:\Steam\steamapps\common\Dashy Square\DashySquare_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: D:\Steam\steamapps\common\Dashy Square\DashySquare_Data\Managed\System.Xml.dll (this message is harmless)
FormatException: Input string was not in the correct format
  at System.Int32.Parse (System.String s) [0x00000] in <filename unknown>:0 
  at System.Convert.ToInt32 (System.String value) [0x00000] in <filename unknown>:0 
  at ServerManager.InitializeSongsFromData () [0x00000] in <filename unknown>:0 
  at ServerManager+<DownloadSongList>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.903300 ms

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 1832.
Total: 0.696000 ms (FindLiveObjects: 0.160100 ms CreateObjectMapping: 0.098800 ms MarkObjects: 0.397900 ms  DeleteObjects: 0.029500 ms)

Setting up 4 worker threads for Enlighten.
  Thread -> id: 274c -> priority: 1 
  Thread -> id: 23ec -> priority: 1 
  Thread -> id: 5ccc -> priority: 1 
  Thread -> id: cf0 -> priority: 1 
